

House Forrester controls the majority of the ironwood forests in the Wolfswood, much to the chagrin of their bitter rivals, House Whitehill. The trees are a valuable commodity many of the best weapons, ships, and defensive structures include the use of ironwood. Ironrath sits on the edge of the largest ironwood forest in Westeros, which has proven to be a strategic advantage for the House. The Forrester house words are 'Iron from Ice', which echoes their belief that - like the ironwood itself - the adverse conditions and unforgiving landscape of the North only makes them stronger. Built over fifteen hundred years ago by Cedric Forrester and his triplet sons, Ironrath is a testament to the strength and endurance of Ironwood. The Forresters are seated at Ironrath, an imposing stronghold surrounded by towering ironwood trees. Bannermen to House Glover, they have always offered unswerving loyalty to the ruling great house of the North – the Starks. House Forrester is a noble house from the Wolfswood in the north of Westeros.
#Telltale games game of thrones choice tree tv#
The video game will, however, focus on a family that hasn't yet been seen in the TV show: House Forrester. In a post on the official Telltale blog, the developer explains that Game of Thrones will be based on the TV show rather than directly on the book series, and that the events of the game will begin towards the end of the TV show's third season and conclude just before the start of season five. Martin's world have largely remained a mystery, but now Telltale has offered the first big information drop regarding the game's setting and characters. Details about the story and how it will fit into the canon of George R.R.
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Game of Thrones is set for release later this year and will break the current tradition of Telltale's games by having six episodes instead of five, and by putting players in the shoes of five different playable characters rather than a single protagonist. Upcoming titles include Game of Thrones, Borderlands tie-in Tales from the Borderlands, and (at some point) a third season of The Walking Dead. Since first receiving widespread attention and acclaim for the first season of The Walking Dead in 2012, Telltale Games has been working on building up a strong catalogue of episodes choice and consequence games.
